#include <string.h>
#include "TuiLayout.h"

//screen
float SCREEN_PIX_PER_DP;	// (screen height as pixel / screen height as dp)
uint32_t SCREEN_PUNCHCUT_HEIGHT;
uint32_t SCREEN_WIDTH;
uint32_t SCREEN_HEIGHT;		//screen height as pixel

//pinpad
sLayout_t g_pinpad_layout;
sPinPadKey_t g_softkey[SOFTKEY_SIZE];
sPinPadKey_t g_softkey_bhr[SOFTKEY_SIZE];
uint32_t g_pinbox_space;
uint32_t g_pinbox_width;
uint32_t g_pinbox_height;
uint32_t g_pinbox_y;
