using QCRPG.Framework;

namespace QCRPG.TSL.ZigBee;

public class ZigBeeIncomingPacketData : IncomingPacketData
{
	public ZigBeePacketDataType ZigBeePacketType;

	public ZigBeeIncomingPacketData(byte[] bytes)
		: base(bytes)
	{
	}

	public override IncomingPacketData DeepCopy()
	{
		ZigBeeIncomingPacketData zigBeeIncomingPacketData = new ZigBeeIncomingPacketData(bytes);
		zigBeeIncomingPacketData.ZigBeePacketType = ZigBeePacketType;
		return zigBeeIncomingPacketData;
	}
}
