using QCRPG.Framework;

namespace QCRPG.TSL.FMHCI;

public class FMHCIIncomingPacketData : IncomingPacketData
{
	public FMHCIPacketDataType fmhciPacketType;

	public FMHCIIncomingPacketData(byte[] bytes)
		: base(bytes)
	{
	}

	public override IncomingPacketData DeepCopy()
	{
		FMHCIIncomingPacketData fMHCIIncomingPacketData = new FMHCIIncomingPacketData(bytes);
		fMHCIIncomingPacketData.fmhciPacketType = fmhciPacketType;
		return fMHCIIncomingPacketData;
	}
}
