// **************************
// Debug Properties
// **************************

// Render Field-of-view
gRenderFieldOfView = 105

// For testing orientation, this forces app to display an image with obvious orientation
gForceOrientationTexture = false

// Sometimes we need to test application running slower than TimeWarp.
// To force a desired FPS, set gForcedVSyncTime to desired frame time (milliseconds)
gForcedVSyncTime = 0

// Double check the data coming back from sensor service
gLogSensorData = false

// Whether sounds play looped or not
gLooping = true
