|
Qualcomm© Snapdragon™ VR SDK
3.0.2
|
Description of render layers. More...
#include <sxrApi.h>
Public Attributes | |
| int32_t | imageHandle |
| Handle to the texture/image to be rendered. | |
| sxrTextureType | imageType |
| Type of texture: Standard Texture or EGL Image. | |
| sxrLayoutCoords | imageCoords |
| Layout of this layer on the screen. | |
| sxrEyeMask | eyeMask |
| Determines which eye[s] receive this render layer. | |
| uint32_t | layerFlags |
| Flags applied to this render layer. | |
| sxrVulkanTexInfo | vulkanInfo |
| Information about the data if it is a Vulkan texture. | |
Description of render layers.
1.8.11