Qualcomm© Snapdragon™ VR SDK  3.0.2
Public Attributes | List of all members
sxrRenderLayer Struct Reference

Description of render layers. More...

#include <sxrApi.h>

Public Attributes

int32_t imageHandle
 Handle to the texture/image to be rendered.
 
sxrTextureType imageType
 Type of texture: Standard Texture or EGL Image.
 
sxrLayoutCoords imageCoords
 Layout of this layer on the screen.
 
sxrEyeMask eyeMask
 Determines which eye[s] receive this render layer.
 
uint32_t layerFlags
 Flags applied to this render layer.
 
sxrVulkanTexInfo vulkanInfo
 Information about the data if it is a Vulkan texture.
 

Detailed Description

Description of render layers.

See also
sxrSubmitFrame

The documentation for this struct was generated from the following file: